Where to get Cat CPU
193 stages drop Cat CPU, ranked by energy per item. The list keeps the best 50 that are always open.
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Every clear(60)
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | Helpful Cat (Veteran)Fri. Blitz Stage | 170 energy | ×2 100% | 2 | 85 | ★5 | |
| 2 | Helpful Cat (Hard)Friday Stage | 100 energy | 100% | 1 | 100 | ★4 | |
| 3 | Helpful Cat (Normal)Friday Stage | 80 energy | 60% | 0.6 | 133 | ★3 | |
| 4 | Helpful Cat (Easy)Friday Stage | 60 energy | 30% | 0.3 | 200 | ★2 | |
| 5 | Presents of Mind (Insane)Event All-Stars Super Present DX | 300 energy | ×4 17% | 0.67 | 450 | ★8 | |
| 6 | Sakura DanceMIKU CHERRY | 300 energy | ×4 17% | 0.67 | 450 | ★7 | |
| 7 | Spring PopstarMIKU CHERRY | 120 energy | 25% | 0.25 | 480 | ★4 | |
| 8 | Scent of BlossomsMIKU CHERRY | 200 energy | ×2 17% | 0.33 | 600 | ★6 | |
| 9 | King of Heroes (Deadly)Holy War: Gilgamesh | 300 energy | 50% | 0.5 | 600 | ★8 | |
| 10 | King of Heroes (Veteran)Holy War: Gilgamesh | 200 energy | 25% | 0.25 | 800 | ★5 | |
| 11 | Bouncy ParkThe Legend Begins | Always open | 60 energy | 1% | 0.01 | 6,000 | ★2 |
| 12 | Gazpacho HighlandPassion Land | Always open | 70 energy | 1% | 0.01 | 7,000 | ★3 |
| 13 | Littering CoastSea Polluter | Always open | 70 energy | 1% | 0.01 | 7,000 | ★8 |
| 14 | Playing PiratesSwimming Cats | Always open | 80 energy | 1% | 0.01 | 8,000 | ★4 |
| 15 | Sunset’s HowlBody & Soul | Always open | 80 energy | 1% | 0.01 | 8,000 | ★8 |
| 16 | Lycopene SunsetGlucosamine Desert | Always open | 80 energy | 1% | 0.01 | 8,000 | ★4 |
| 17 | Wandering TravelerWestern Street | Always open | 85 energy | 1% | 0.01 | 8,500 | ★4 |
| 18 | Juvenile KillerSquishy Cave | Always open | 85 energy | 1% | 0.01 | 8,500 | ★5 |
| 19 | The Horrible SongBattle Royale | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 20 | Dumpy CaveBamboo Island | Always open | 85 energy | 1% | 0.01 | 8,500 | ★5 |
| 21 | Economic SeaSea of Tuna | Always open | 85 energy | 1% | 0.01 | 8,500 | ★5 |
| 22 | Sniper JungleScars of War | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 23 | Frontier BellNeverending Cat Story | Always open | 90 energy | 1% | 0.01 | 9,000 | ★6 |
| 24 | The VIP RoomPrince of Darkness | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 25 | Red AlertStairway to Darkness | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 26 | Dark PremonitionDead End Night | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 27 | Iberian PlainsKombu Cape | Always open | 95 energy | 1% | 0.01 | 9,500 | ★9 |
| 28 | Cursed BlizzardsBody & Soul | Always open | 95 energy | 1% | 0.01 | 9,500 | ★8 |
| 29 | Twin PeaksRisque Terrain | Always open | 95 energy | 1% | 0.01 | 9,500 | ★4 |
| 30 | Moonlight BeachCastle of Fish | Always open | 100 energy | 1% | 0.01 | 10,000 | ★6 |
| 31 | Tender TrapEn Garde Shrine | Always open | 100 energy | 1% | 0.01 | 10,000 | ★11 |
| 32 | Thick MagmaVolkanos Volcano | Always open | 100 energy | 1% | 0.01 | 10,000 | ★5 |
| 33 | Outsider’s GateSilk Road | Always open | 100 energy | 1% | 0.01 | 10,000 | ★7 |
| 34 | Tapas DesertPassion Land | Always open | 100 energy | 1% | 0.01 | 10,000 | ★3 |
| 35 | Renewed ConflictIntrepid Cats | Always open | 100 energy | 1% | 0.01 | 10,000 | ★8 |
| 36 | Caviar WoodsSushi Island | Always open | 100 energy | 1% | 0.01 | 10,000 | ★6 |
| 37 | Cat CatharsisWeak & Mildly Acidic | Always open | 105 energy | 1% | 0.01 | 10,500 | ★8 |
| 38 | DNA & DHAGalapa-Goth | Always open | 110 energy | 1% | 0.01 | 11,000 | ★9 |
| 39 | Parasol FieldLow Tide Beach | Always open | 110 energy | 1% | 0.01 | 11,000 | ★6 |
| 40 | Prison DestructionCapone's Jail | Always open | 110 energy | 1% | 0.01 | 11,000 | ★7 |
| 41 | Overachiever CentralShadow Cosmopolis | Always open | 110 energy | 1% | 0.01 | 11,000 | ★8 |
| 42 | Home Sweet MausoleumSuburbs of the Dead | Always open | 110 energy | 1% | 0.01 | 11,000 | ★9 |
| 43 | Pecking OrderAxis of Evil | Always open | 110 energy | 1% | 0.01 | 11,000 | ★9 |
| 44 | Celestial SeasAxis of Evil | Always open | 110 energy | 1% | 0.01 | 11,000 | ★9 |
| 45 | Beverly Hills ScoopWalk of Fame | Always open | 115 energy | 1% | 0.01 | 11,500 | ★9 |
| 46 | 50 Degrees HotterMouseyland | Always open | 115 energy | 1% | 0.01 | 11,500 | ★9 |
| 47 | Crunchy PillarThe Scratching Post | Always open | 115 energy | 1% | 0.01 | 11,500 | ★6 |
| 48 | Hyaluronan MountainGlucosamine Desert | Always open | 120 energy | 1% | 0.01 | 12,000 | ★4 |
| 49 | The Trial DeepNeverending Cat Story | Always open | 120 energy | 1% | 0.01 | 12,000 | ★6 |
| 50 | Chicken GameAlcatraz | Always open | 120 energy | 1% | 0.01 | 12,000 | ★6 |
| 51 | Imp’s Cold SweatSilk Road | Always open | 120 energy | 1% | 0.01 | 12,000 | ★7 |
| 52 | Greeter at the GatesMouseyland | Always open | 120 energy | 1% | 0.01 | 12,000 | ★9 |
| 53 | Scent of Gore & FishBattle Royale | Always open | 120 energy | 1% | 0.01 | 12,000 | ★8 |
| 54 | Bionic SeaweedQuarantine Isles | Always open | 120 energy | 1% | 0.01 | 12,000 | ★9 |
| 55 | Revolving-door FloatsSea Polluter | Always open | 120 energy | 1% | 0.01 | 12,000 | ★8 |
| 56 | Winning BackScars of War | Always open | 120 energy | 1% | 0.01 | 12,000 | ★8 |
| 57 | Gates of AphroditeParthenon | Always open | 125 energy | 1% | 0.01 | 12,500 | ★6 |
| 58 | Pitfall ZoneJail Break Tunnel | Always open | 130 energy | 1% | 0.01 | 13,000 | ★6 |
| 59 | Cave FilletSea of Tuna | Always open | 130 energy | 1% | 0.01 | 13,000 | ★5 |
| 60 | Swim MeetCutpurse Coast | Always open | 135 energy | 1% | 0.01 | 13,500 | ★9 |
- Helpful Cat (Veteran)Fri. Blitz Stage★5170 energyDrops: ×2 100%Avg per clear: 2Energy each: 85
- Helpful Cat (Hard)Friday Stage★4100 energyDrops: 100%Avg per clear: 1Energy each: 100
- Helpful Cat (Normal)Friday Stage★380 energyDrops: 60%Avg per clear: 0.6Energy each: 133
- Helpful Cat (Easy)Friday Stage★260 energyDrops: 30%Avg per clear: 0.3Energy each: 200
- Presents of Mind (Insane)Event All-Stars Super Present DX★8300 energyDrops: ×4 17%Avg per clear: 0.67Energy each: 450
- Sakura DanceMIKU CHERRY★7300 energyDrops: ×4 17%Avg per clear: 0.67Energy each: 450
- Spring PopstarMIKU CHERRY★4120 energyDrops: 25%Avg per clear: 0.25Energy each: 480
- Scent of BlossomsMIKU CHERRY★6200 energyDrops: ×2 17%Avg per clear: 0.33Energy each: 600
- King of Heroes (Deadly)Holy War: Gilgamesh★8300 energyDrops: 50%Avg per clear: 0.5Energy each: 600
- King of Heroes (Veteran)Holy War: Gilgamesh★5200 energyDrops: 25%Avg per clear: 0.25Energy each: 800
- Bouncy ParkThe Legend Begins★2Always open60 energyDrops: 1%Avg per clear: 0.01Energy each: 6,000
- Gazpacho HighlandPassion Land★3Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Littering CoastSea Polluter★8Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Playing PiratesSwimming Cats★4Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Sunset’s HowlBody & Soul★8Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Lycopene SunsetGlucosamine Desert★4Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Wandering TravelerWestern Street★4Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Juvenile KillerSquishy Cave★5Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- The Horrible SongBattle Royale★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Dumpy CaveBamboo Island★5Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Economic SeaSea of Tuna★5Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Sniper JungleScars of War★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Frontier BellNeverending Cat Story★6Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- The VIP RoomPrince of Darkness★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Red AlertStairway to Darkness★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Dark PremonitionDead End Night★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Iberian PlainsKombu Cape★9Always open95 energyDrops: 1%Avg per clear: 0.01Energy each: 9,500
- Cursed BlizzardsBody & Soul★8Always open95 energyDrops: 1%Avg per clear: 0.01Energy each: 9,500
- Twin PeaksRisque Terrain★4Always open95 energyDrops: 1%Avg per clear: 0.01Energy each: 9,500
- Moonlight BeachCastle of Fish★6Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Tender TrapEn Garde Shrine★11Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Thick MagmaVolkanos Volcano★5Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Outsider’s GateSilk Road★7Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Tapas DesertPassion Land★3Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Renewed ConflictIntrepid Cats★8Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Caviar WoodsSushi Island★6Always open100 energyDrops: 1%Avg per clear: 0.01Energy each: 10,000
- Cat CatharsisWeak & Mildly Acidic★8Always open105 energyDrops: 1%Avg per clear: 0.01Energy each: 10,500
- DNA & DHAGalapa-Goth★9Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Parasol FieldLow Tide Beach★6Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Prison DestructionCapone's Jail★7Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Overachiever CentralShadow Cosmopolis★8Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Home Sweet MausoleumSuburbs of the Dead★9Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Pecking OrderAxis of Evil★9Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Celestial SeasAxis of Evil★9Always open110 energyDrops: 1%Avg per clear: 0.01Energy each: 11,000
- Beverly Hills ScoopWalk of Fame★9Always open115 energyDrops: 1%Avg per clear: 0.01Energy each: 11,500
- 50 Degrees HotterMouseyland★9Always open115 energyDrops: 1%Avg per clear: 0.01Energy each: 11,500
- Crunchy PillarThe Scratching Post★6Always open115 energyDrops: 1%Avg per clear: 0.01Energy each: 11,500
- Hyaluronan MountainGlucosamine Desert★4Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- The Trial DeepNeverending Cat Story★6Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Chicken GameAlcatraz★6Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Imp’s Cold SweatSilk Road★7Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Greeter at the GatesMouseyland★9Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Scent of Gore & FishBattle Royale★8Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Bionic SeaweedQuarantine Isles★9Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Revolving-door FloatsSea Polluter★8Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Winning BackScars of War★8Always open120 energyDrops: 1%Avg per clear: 0.01Energy each: 12,000
- Gates of AphroditeParthenon★6Always open125 energyDrops: 1%Avg per clear: 0.01Energy each: 12,500
- Pitfall ZoneJail Break Tunnel★6Always open130 energyDrops: 1%Avg per clear: 0.01Energy each: 13,000
- Cave FilletSea of Tuna★5Always open130 energyDrops: 1%Avg per clear: 0.01Energy each: 13,000
- Swim MeetCutpurse Coast★9Always open135 energyDrops: 1%Avg per clear: 0.01Energy each: 13,500
Limited clears per run(2)
These maps allow a set number of clears each time they run.
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | First-Come, First-Served1 clear per runCustomer Reward | 10 energy | ×10 50% | 5 | 2 | ★1 | |
| 2 | Sender Unknown1 clear per runMystery Package | 30 energy | ×5 100% | 5 | 6 | ★1 |
- First-Come, First-Served1 clear per runCustomer Reward★110 energyDrops: ×10 50%Avg per clear: 5Energy each: 2
- Sender Unknown1 clear per runMystery Package★130 energyDrops: ×5 100%Avg per clear: 5Energy each: 6
Needs an Enigma Clock(1)
An Enigma Clock opens one Enigma stage at random.
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | Trench Warfare (Insane)1 clear per runAitum Fields | Needs an Enigma Clock | 100 energy | ×2 17% | 0.33 | 300 | ★7 |
- Trench Warfare (Insane)1 clear per runAitum Fields★7Needs an Enigma Clock100 energyDrops: ×2 17%Avg per clear: 0.33Energy each: 300
Once per run(37)
Tower floors and gauntlet levels give their reward on the first clear each time the event runs.
| Stage | When | Cost | Reward | Difficulty |
|---|---|---|---|---|
Floor 42Infernal Tower | 200 energy | ×10 100% | ★12 | |
Floor 45Infernal Tower | 200 energy | ×10 100% | ★12 | |
Floor 48Infernal Tower | 200 energy | ×10 100% | ★12 | |
Floor 2Golden Tower | 40 energy | ×2 100% | ★1 | |
Eggs of Chaos Lv. 53 clears per runSuffering Spring! | 70 energy | ×3 100% | ★5 | |
Beyond Supersonic Lv. 33 clears per runVs Katsumi Orochi | 80 energy | ×2 100% | ★4 | |
Nether Reaches Lv.33 clears per runThe Devils Strike! | 40 energy | 100% | ★3 | |
Floor 2Heavenly Tower | 40 energy | 100% | ★1 | |
Strangers Lv.133 clears per runAugust Gauntlet II | 120 energy | ×2 100% | ★8 | |
Not Summer Lv.133 clears per runJuly Gauntlet II | 120 energy | ×2 100% | ★8 | |
Be Back Lv.133 clears per runMarch Gauntlet II | 120 energy | ×2 100% | ★8 | |
Revolution Lv.133 clears per runNovember Gauntlet II | 120 energy | ×2 100% | ★8 | |
Another Year Lv.133 clears per runJanuary Gauntlet II | 120 energy | ×2 100% | ★8 | |
In the City Lv.133 clears per runSeptember Gauntlet II | 120 energy | ×2 100% | ★8 | |
In Space Lv.133 clears per runDecember Gauntlet II | 120 energy | ×2 100% | ★8 | |
Sports Night Lv.133 clears per runOctober Gauntlet II | 120 energy | ×2 100% | ★8 | |
Sensei! Lv.133 clears per runApril Gauntlet II | 120 energy | ×2 100% | ★8 | |
Again Lv.133 clears per runMay Gauntlet II | 120 energy | ×2 100% | ★8 | |
Confusion Lv.33 clears per runFebruary Gauntlet II | 120 energy | ×2 100% | ★8 | |
Forbidden II Lv.133 clears per runJune Gauntlet II | 120 energy | ×2 100% | ★8 | |
Floor 13 clears per runAscend the Tower of Saviors | 60 energy | 100% | ★2 | |
Old Man Roadblock3 clears per runShadows over Doge Kingdom | 60 energy | 100% | ★3 | |
About Town Lv.33 clears per runSeptember Gauntlet | 70 energy | 100% | ★6 | |
Forbidden Lv.33 clears per runJune Gauntlet | 70 energy | 100% | ★6 | |
Beginner QuarterfinalsTag Arena Challenge | 70 energy | 100% | ★3 | |
Happiness Lv.33 clears per runFebruary Gauntlet | 70 energy | 100% | ★6 | |
Be Bare Lv.33 clears per runMarch Gauntlet | 70 energy | 100% | ★6 | |
Sports Day Lv.33 clears per runOctober Gauntlet | 70 energy | 100% | ★6 | |
New Year? Lv.33 clears per runJanuary Gauntlet | 70 energy | 100% | ★6 | |
Labour Lv.33 clears per runNovember Gauntlet | 70 energy | 100% | ★6 | |
Duel at Sunset (Vanguard)Duel Stages Challenge | 70 energy | 100% | ★3 | |
Sickness Lv.33 clears per runMay Gauntlet | 70 energy | 100% | ★6 | |
Teacher! Lv.33 clears per runApril Gauntlet | 70 energy | 100% | ★6 | |
Jingle Cat Lv.33 clears per runDecember Gauntlet | 70 energy | 100% | ★6 | |
Houseguests Lv.33 clears per runAugust Gauntlet | 70 energy | 100% | ★6 | |
Summer Lv.33 clears per runJuly Gauntlet | 70 energy | 100% | ★6 | |
Delivery Lv.73 clears per runNight 2: Christmas Eve Delivery | 160 energy | 100% | ★7 |
- Floor 42Infernal Tower★12200 energyReward: ×10 100%
- Floor 45Infernal Tower★12200 energyReward: ×10 100%
- Floor 48Infernal Tower★12200 energyReward: ×10 100%
- Floor 2Golden Tower★140 energyReward: ×2 100%
- Eggs of Chaos Lv. 53 clears per runSuffering Spring!★570 energyReward: ×3 100%
- Beyond Supersonic Lv. 33 clears per runVs Katsumi Orochi★480 energyReward: ×2 100%
- Nether Reaches Lv.33 clears per runThe Devils Strike!★340 energyReward: 100%
- Floor 2Heavenly Tower★140 energyReward: 100%
- Strangers Lv.133 clears per runAugust Gauntlet II★8120 energyReward: ×2 100%
- Not Summer Lv.133 clears per runJuly Gauntlet II★8120 energyReward: ×2 100%
- Be Back Lv.133 clears per runMarch Gauntlet II★8120 energyReward: ×2 100%
- Revolution Lv.133 clears per runNovember Gauntlet II★8120 energyReward: ×2 100%
- Another Year Lv.133 clears per runJanuary Gauntlet II★8120 energyReward: ×2 100%
- In the City Lv.133 clears per runSeptember Gauntlet II★8120 energyReward: ×2 100%
- In Space Lv.133 clears per runDecember Gauntlet II★8120 energyReward: ×2 100%
- Sports Night Lv.133 clears per runOctober Gauntlet II★8120 energyReward: ×2 100%
- Sensei! Lv.133 clears per runApril Gauntlet II★8120 energyReward: ×2 100%
- Again Lv.133 clears per runMay Gauntlet II★8120 energyReward: ×2 100%
- Confusion Lv.33 clears per runFebruary Gauntlet II★8120 energyReward: ×2 100%
- Forbidden II Lv.133 clears per runJune Gauntlet II★8120 energyReward: ×2 100%
- Floor 13 clears per runAscend the Tower of Saviors★260 energyReward: 100%
- Old Man Roadblock3 clears per runShadows over Doge Kingdom★360 energyReward: 100%
- About Town Lv.33 clears per runSeptember Gauntlet★670 energyReward: 100%
- Forbidden Lv.33 clears per runJune Gauntlet★670 energyReward: 100%
- Beginner QuarterfinalsTag Arena Challenge★370 energyReward: 100%
- Happiness Lv.33 clears per runFebruary Gauntlet★670 energyReward: 100%
- Be Bare Lv.33 clears per runMarch Gauntlet★670 energyReward: 100%
- Sports Day Lv.33 clears per runOctober Gauntlet★670 energyReward: 100%
- New Year? Lv.33 clears per runJanuary Gauntlet★670 energyReward: 100%
- Labour Lv.33 clears per runNovember Gauntlet★670 energyReward: 100%
- Duel at Sunset (Vanguard)Duel Stages Challenge★370 energyReward: 100%
- Sickness Lv.33 clears per runMay Gauntlet★670 energyReward: 100%
- Teacher! Lv.33 clears per runApril Gauntlet★670 energyReward: 100%
- Jingle Cat Lv.33 clears per runDecember Gauntlet★670 energyReward: 100%
- Houseguests Lv.33 clears per runAugust Gauntlet★670 energyReward: 100%
- Summer Lv.33 clears per runJuly Gauntlet★670 energyReward: 100%
- Delivery Lv.73 clears per runNight 2: Christmas Eve Delivery★7160 energyReward: 100%