Where to get Speed Up
228 stages drop Speed Up, ranked by energy per item. The list keeps the best 50 that are always open.
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Every clear(58)
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | Speed Cat (Veteran)Tues. Blitz Stage | 200 energy | ×2 100% | 2 | 100 | ★5 | |
| 2 | Speed Cat (Hard)Tuesday Stage | 120 energy | 100% | 1 | 120 | ★4 | |
| 3 | Speed Cat (Normal)Tuesday Stage | 80 energy | 50% | 0.5 | 160 | ★3 | |
| 4 | Speed Cat (Easy)Tuesday Stage | 40 energy | 20% | 0.2 | 200 | ★2 | |
| 5 | Presents of Mind (Insane)Event All-Stars Super Present DX | 300 energy | ×4 17% | 0.67 | 450 | ★8 | |
| 6 | Sakura DanceMIKU CHERRY | 300 energy | ×4 17% | 0.67 | 450 | ★7 | |
| 7 | Spring PopstarMIKU CHERRY | 120 energy | 25% | 0.25 | 480 | ★4 | |
| 8 | Scent of BlossomsMIKU CHERRY | 200 energy | ×2 17% | 0.33 | 600 | ★6 | |
| 9 | Torture RoomPrince of Darkness | Always open | 50 energy | 1% | 0.01 | 5,000 | ★8 |
| 10 | EarthshakerThe Legend Begins | Always open | 50 energy | 1% | 0.01 | 5,000 | ★1 |
| 11 | Return of TerrorThe Legend Begins | Always open | 50 energy | 1% | 0.01 | 5,000 | ★2 |
| 12 | NyandaluciaPassion Land | Always open | 60 energy | 1% | 0.01 | 6,000 | ★3 |
| 13 | Paella FieldPassion Land | Always open | 60 energy | 1% | 0.01 | 6,000 | ★3 |
| 14 | Melancholy DampThe Legend Begins | Always open | 60 energy | 1% | 0.01 | 6,000 | ★2 |
| 15 | Gentle SmileThe Legend Begins | Always open | 60 energy | 1% | 0.01 | 6,000 | ★2 |
| 16 | Premature LaunchSwimming Cats | Always open | 70 energy | 1% | 0.01 | 7,000 | ★4 |
| 17 | Sesamin RuinsGlucosamine Desert | Always open | 70 energy | 1% | 0.01 | 7,000 | ★3 |
| 18 | Gunman's DawnWestern Street | Always open | 70 energy | 1% | 0.01 | 7,000 | ★4 |
| 19 | Red Tuna CoastSea of Tuna | Always open | 70 energy | 1% | 0.01 | 7,000 | ★5 |
| 20 | Sangria RiverPassion Land | Always open | 70 energy | 1% | 0.01 | 7,000 | ★3 |
| 21 | Churros NightPassion Land | Always open | 70 energy | 1% | 0.01 | 7,000 | ★3 |
| 22 | Merciless OnslaughtAxis of Evil | Always open | 70 energy | 1% | 0.01 | 7,000 | ★9 |
| 23 | Catechin HillGlucosamine Desert | Always open | 75 energy | 1% | 0.01 | 7,500 | ★4 |
| 24 | Cowboy HavenWestern Street | Always open | 75 energy | 1% | 0.01 | 7,500 | ★4 |
| 25 | Shapely CavernsRisque Terrain | Always open | 75 energy | 1% | 0.01 | 7,500 | ★4 |
| 26 | Prickly FieldBamboo Island | Always open | 75 energy | 1% | 0.01 | 7,500 | ★5 |
| 27 | Oil PlatformSea Polluter | Always open | 75 energy | 1% | 0.01 | 7,500 | ★8 |
| 28 | Valkyrie PlainsScars of War | Always open | 75 energy | 1% | 0.01 | 7,500 | ★8 |
| 29 | Chaos LagoonSwimming Cats | Always open | 80 energy | 1% | 0.01 | 8,000 | ★4 |
| 30 | Potential RoadNeverending Cat Story | Always open | 80 energy | 1% | 0.01 | 8,000 | ★6 |
| 31 | Gloomy TreeNeverending Cat Story | Always open | 80 energy | 1% | 0.01 | 8,000 | ★6 |
| 32 | Macaroni TownWestern Street | Always open | 80 energy | 1% | 0.01 | 8,000 | ★4 |
| 33 | Fluffy Dark WeaponSquishy Cave | Always open | 80 energy | 1% | 0.01 | 8,000 | ★5 |
| 34 | Carapaccio WatersSea of Tuna | Always open | 80 energy | 1% | 0.01 | 8,000 | ★5 |
| 35 | Sweat and AldehydeSea Polluter | Always open | 80 energy | 1% | 0.01 | 8,000 | ★8 |
| 36 | MinefieldScars of War | Always open | 80 energy | 1% | 0.01 | 8,000 | ★8 |
| 37 | Fisherman's DilemmaSwimming Cats | Always open | 85 energy | 1% | 0.01 | 8,500 | ★4 |
| 38 | Disappointed GuardWestern Street | Always open | 85 energy | 1% | 0.01 | 8,500 | ★4 |
| 39 | The Wind BlowsSquishy Cave | Always open | 85 energy | 1% | 0.01 | 8,500 | ★5 |
| 40 | Gandara's RestSilk Road | Always open | 85 energy | 1% | 0.01 | 8,500 | ★7 |
| 41 | Angry FightingBattle Royale | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 42 | Tactical War TunaSea of Tuna | Always open | 85 energy | 1% | 0.01 | 8,500 | ★5 |
| 43 | Catharsis’ EndDead End Night | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 44 | I'm onto youSea Polluter | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 45 | Muddy TrenchScars of War | Always open | 85 energy | 1% | 0.01 | 8,500 | ★8 |
| 46 | Ripples IslandCastle of Fish | Always open | 90 energy | 1% | 0.01 | 9,000 | ★6 |
| 47 | Twilight PoachersGalapa-Goth | Always open | 90 energy | 1% | 0.01 | 9,000 | ★9 |
| 48 | Warrior’s DawnBody & Soul | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 49 | Philosophy RoadNeverending Cat Story | Always open | 90 energy | 1% | 0.01 | 9,000 | ★6 |
| 50 | River of TearsNeverending Cat Story | Always open | 90 energy | 1% | 0.01 | 9,000 | ★6 |
| 51 | The BathroomPrince of Darkness | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 52 | Fire CageVolkanos Volcano | Always open | 90 energy | 1% | 0.01 | 9,000 | ★5 |
| 53 | Squishy HollowsRisque Terrain | Always open | 90 energy | 1% | 0.01 | 9,000 | ★4 |
| 54 | ClaustronyctophobiaStairway to Darkness | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 55 | Utopia Is Over ThereSilk Road | Always open | 90 energy | 1% | 0.01 | 9,000 | ★7 |
| 56 | Trap of CowardsBattle Royale | Always open | 90 energy | 1% | 0.01 | 9,000 | ★8 |
| 57 | Stardust StreetBamboo Island | Always open | 90 energy | 1% | 0.01 | 9,000 | ★5 |
| 58 | Clammy CoveLow Tide Beach | Always open | 90 energy | 1% | 0.01 | 9,000 | ★6 |
- Speed Cat (Veteran)Tues. Blitz Stage★5200 energyDrops: ×2 100%Avg per clear: 2Energy each: 100
- Speed Cat (Hard)Tuesday Stage★4120 energyDrops: 100%Avg per clear: 1Energy each: 120
- Speed Cat (Normal)Tuesday Stage★380 energyDrops: 50%Avg per clear: 0.5Energy each: 160
- Speed Cat (Easy)Tuesday Stage★240 energyDrops: 20%Avg per clear: 0.2Energy each: 200
- Presents of Mind (Insane)Event All-Stars Super Present DX★8300 energyDrops: ×4 17%Avg per clear: 0.67Energy each: 450
- Sakura DanceMIKU CHERRY★7300 energyDrops: ×4 17%Avg per clear: 0.67Energy each: 450
- Spring PopstarMIKU CHERRY★4120 energyDrops: 25%Avg per clear: 0.25Energy each: 480
- Scent of BlossomsMIKU CHERRY★6200 energyDrops: ×2 17%Avg per clear: 0.33Energy each: 600
- Torture RoomPrince of Darkness★8Always open50 energyDrops: 1%Avg per clear: 0.01Energy each: 5,000
- EarthshakerThe Legend Begins★1Always open50 energyDrops: 1%Avg per clear: 0.01Energy each: 5,000
- Return of TerrorThe Legend Begins★2Always open50 energyDrops: 1%Avg per clear: 0.01Energy each: 5,000
- NyandaluciaPassion Land★3Always open60 energyDrops: 1%Avg per clear: 0.01Energy each: 6,000
- Paella FieldPassion Land★3Always open60 energyDrops: 1%Avg per clear: 0.01Energy each: 6,000
- Melancholy DampThe Legend Begins★2Always open60 energyDrops: 1%Avg per clear: 0.01Energy each: 6,000
- Gentle SmileThe Legend Begins★2Always open60 energyDrops: 1%Avg per clear: 0.01Energy each: 6,000
- Premature LaunchSwimming Cats★4Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Sesamin RuinsGlucosamine Desert★3Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Gunman's DawnWestern Street★4Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Red Tuna CoastSea of Tuna★5Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Sangria RiverPassion Land★3Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Churros NightPassion Land★3Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Merciless OnslaughtAxis of Evil★9Always open70 energyDrops: 1%Avg per clear: 0.01Energy each: 7,000
- Catechin HillGlucosamine Desert★4Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Cowboy HavenWestern Street★4Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Shapely CavernsRisque Terrain★4Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Prickly FieldBamboo Island★5Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Oil PlatformSea Polluter★8Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Valkyrie PlainsScars of War★8Always open75 energyDrops: 1%Avg per clear: 0.01Energy each: 7,500
- Chaos LagoonSwimming Cats★4Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Potential RoadNeverending Cat Story★6Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Gloomy TreeNeverending Cat Story★6Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Macaroni TownWestern Street★4Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Fluffy Dark WeaponSquishy Cave★5Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Carapaccio WatersSea of Tuna★5Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Sweat and AldehydeSea Polluter★8Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- MinefieldScars of War★8Always open80 energyDrops: 1%Avg per clear: 0.01Energy each: 8,000
- Fisherman's DilemmaSwimming Cats★4Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Disappointed GuardWestern Street★4Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- The Wind BlowsSquishy Cave★5Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Gandara's RestSilk Road★7Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Angry FightingBattle Royale★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Tactical War TunaSea of Tuna★5Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Catharsis’ EndDead End Night★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- I'm onto youSea Polluter★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Muddy TrenchScars of War★8Always open85 energyDrops: 1%Avg per clear: 0.01Energy each: 8,500
- Ripples IslandCastle of Fish★6Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Twilight PoachersGalapa-Goth★9Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Warrior’s DawnBody & Soul★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Philosophy RoadNeverending Cat Story★6Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- River of TearsNeverending Cat Story★6Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- The BathroomPrince of Darkness★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Fire CageVolkanos Volcano★5Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Squishy HollowsRisque Terrain★4Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- ClaustronyctophobiaStairway to Darkness★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Utopia Is Over ThereSilk Road★7Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Trap of CowardsBattle Royale★8Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Stardust StreetBamboo Island★5Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
- Clammy CoveLow Tide Beach★6Always open90 energyDrops: 1%Avg per clear: 0.01Energy each: 9,000
Limited clears per run(1)
These maps allow a set number of clears each time they run.
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | Sender Unknown1 clear per runMystery Package | 30 energy | ×5 100% | 5 | 6 | ★1 |
- Sender Unknown1 clear per runMystery Package★130 energyDrops: ×5 100%Avg per clear: 5Energy each: 6
Needs an Enigma Clock(1)
An Enigma Clock opens one Enigma stage at random.
| # | Stage | When | Cost | Drops | Difficulty | ||
|---|---|---|---|---|---|---|---|
| 1 | Trench Warfare (Insane)1 clear per runAitum Fields | Needs an Enigma Clock | 100 energy | ×2 17% | 0.33 | 300 | ★7 |
- Trench Warfare (Insane)1 clear per runAitum Fields★7Needs an Enigma Clock100 energyDrops: ×2 17%Avg per clear: 0.33Energy each: 300
Once per run(33)
Tower floors and gauntlet levels give their reward on the first clear each time the event runs.
| Stage | When | Cost | Reward | Difficulty |
|---|---|---|---|---|
Floor 1Golden Tower | 40 energy | ×2 100% | ★1 | |
Beyond Supersonic Lv. 13 clears per runVs Katsumi Orochi | 50 energy | ×2 100% | ★2 | |
Rookie SemifinalsTag Arena Challenge | 30 energy | 100% | ★1 | |
Nether Reaches Lv.23 clears per runThe Devils Strike! | 30 energy | 100% | ★2 | |
Duel on the Prarie (Elite)Duel Stages Challenge | 30 energy | 100% | ★1 | |
A New Adventure3 clears per runShadows over Doge Kingdom | 30 energy | 100% | ★1 | |
Floor 1Heavenly Tower | 40 energy | 100% | ★1 | |
Strangers Lv.113 clears per runAugust Gauntlet II | 110 energy | ×2 100% | ★8 | |
Not Summer Lv.113 clears per runJuly Gauntlet II | 110 energy | ×2 100% | ★8 | |
Be Back Lv.113 clears per runMarch Gauntlet II | 110 energy | ×2 100% | ★8 | |
Revolution Lv.113 clears per runNovember Gauntlet II | 110 energy | ×2 100% | ★8 | |
Another Year Lv.113 clears per runJanuary Gauntlet II | 110 energy | ×2 100% | ★8 | |
In the City Lv.113 clears per runSeptember Gauntlet II | 110 energy | ×2 100% | ★8 | |
In Space Lv.113 clears per runDecember Gauntlet II | 110 energy | ×2 100% | ★8 | |
Sports Night Lv.113 clears per runOctober Gauntlet II | 110 energy | ×2 100% | ★8 | |
Sensei! Lv.113 clears per runApril Gauntlet II | 110 energy | ×2 100% | ★8 | |
Again Lv.113 clears per runMay Gauntlet II | 110 energy | ×2 100% | ★8 | |
Confusion Lv.13 clears per runFebruary Gauntlet II | 110 energy | ×2 100% | ★8 | |
Forbidden II Lv.113 clears per runJune Gauntlet II | 110 energy | ×2 100% | ★8 | |
About Town Lv.13 clears per runSeptember Gauntlet | 60 energy | 100% | ★5 | |
Forbidden Lv.13 clears per runJune Gauntlet | 60 energy | 100% | ★5 | |
Happiness Lv.13 clears per runFebruary Gauntlet | 60 energy | 100% | ★5 | |
Be Bare Lv.13 clears per runMarch Gauntlet | 60 energy | 100% | ★5 | |
Sports Day Lv.13 clears per runOctober Gauntlet | 60 energy | 100% | ★5 | |
New Year? Lv.13 clears per runJanuary Gauntlet | 60 energy | 100% | ★5 | |
Labour Lv.13 clears per runNovember Gauntlet | 60 energy | 100% | ★5 | |
Sickness Lv.13 clears per runMay Gauntlet | 60 energy | 100% | ★5 | |
Teacher! Lv.13 clears per runApril Gauntlet | 60 energy | 100% | ★5 | |
Jingle Cat Lv.13 clears per runDecember Gauntlet | 60 energy | 100% | ★5 | |
Houseguests Lv.13 clears per runAugust Gauntlet | 60 energy | 100% | ★5 | |
Summer Lv.13 clears per runJuly Gauntlet | 60 energy | 100% | ★5 | |
MISSION 13 clears per runMETAL SLUG STRIKES! | 70 energy | 100% | ★4 | |
Parade Lv.13 clears per run#03 Demons' Night Out | 80 energy | 100% | ★4 |
- Floor 1Golden Tower★140 energyReward: ×2 100%
- Beyond Supersonic Lv. 13 clears per runVs Katsumi Orochi★250 energyReward: ×2 100%
- Rookie SemifinalsTag Arena Challenge★130 energyReward: 100%
- Nether Reaches Lv.23 clears per runThe Devils Strike!★230 energyReward: 100%
- Duel on the Prarie (Elite)Duel Stages Challenge★130 energyReward: 100%
- A New Adventure3 clears per runShadows over Doge Kingdom★130 energyReward: 100%
- Floor 1Heavenly Tower★140 energyReward: 100%
- Strangers Lv.113 clears per runAugust Gauntlet II★8110 energyReward: ×2 100%
- Not Summer Lv.113 clears per runJuly Gauntlet II★8110 energyReward: ×2 100%
- Be Back Lv.113 clears per runMarch Gauntlet II★8110 energyReward: ×2 100%
- Revolution Lv.113 clears per runNovember Gauntlet II★8110 energyReward: ×2 100%
- Another Year Lv.113 clears per runJanuary Gauntlet II★8110 energyReward: ×2 100%
- In the City Lv.113 clears per runSeptember Gauntlet II★8110 energyReward: ×2 100%
- In Space Lv.113 clears per runDecember Gauntlet II★8110 energyReward: ×2 100%
- Sports Night Lv.113 clears per runOctober Gauntlet II★8110 energyReward: ×2 100%
- Sensei! Lv.113 clears per runApril Gauntlet II★8110 energyReward: ×2 100%
- Again Lv.113 clears per runMay Gauntlet II★8110 energyReward: ×2 100%
- Confusion Lv.13 clears per runFebruary Gauntlet II★8110 energyReward: ×2 100%
- Forbidden II Lv.113 clears per runJune Gauntlet II★8110 energyReward: ×2 100%
- About Town Lv.13 clears per runSeptember Gauntlet★560 energyReward: 100%
- Forbidden Lv.13 clears per runJune Gauntlet★560 energyReward: 100%
- Happiness Lv.13 clears per runFebruary Gauntlet★560 energyReward: 100%
- Be Bare Lv.13 clears per runMarch Gauntlet★560 energyReward: 100%
- Sports Day Lv.13 clears per runOctober Gauntlet★560 energyReward: 100%
- New Year? Lv.13 clears per runJanuary Gauntlet★560 energyReward: 100%
- Labour Lv.13 clears per runNovember Gauntlet★560 energyReward: 100%
- Sickness Lv.13 clears per runMay Gauntlet★560 energyReward: 100%
- Teacher! Lv.13 clears per runApril Gauntlet★560 energyReward: 100%
- Jingle Cat Lv.13 clears per runDecember Gauntlet★560 energyReward: 100%
- Houseguests Lv.13 clears per runAugust Gauntlet★560 energyReward: 100%
- Summer Lv.13 clears per runJuly Gauntlet★560 energyReward: 100%
- MISSION 13 clears per runMETAL SLUG STRIKES!★470 energyReward: 100%
- Parade Lv.13 clears per run#03 Demons' Night Out★480 energyReward: 100%