Round 2
Stage details
- Difficulty
- ★10
- Energy
- 200
- XP
- 3,800
- Base HP
- 1,200,000
- Length
- 4,900
- Max enemies
- 30
Rules
- No continues
- Special Clearance: Units of Special rarity can be deployed at 30% cost with 30% cooldown speed.
Enemies
- From the start



- When the base drops to 99%






| Enemy | Spawns | HP | Damage | Range | Details |
|---|---|---|---|---|---|
| From the start | |||||
| At 8s5 total, every 16.7–20s | 50,000 | 20,00014,634 DPS | 110 | ||
| At 20s4 total, every 26.7–30s | 50,000 | 12,50028,846 DPS | 110 | ||
| At 28s | 350,000 | 12,99416,949 DPS | 190 | ||
| When the base drops to 99% | |||||
| Instantly | 1,380,000 | 22,33211,166 DPS | 160 | ||
| InstantlyUnlimited, every 20–23.3s | 50,000 | 20,00014,634 DPS | 110 | ||
| Instantly2 total, every 60–63.3s | 750,000 | 72,00016,489 DPS | 240 | ||
| 40s after2 total, every 80–83.3s | 350,000 | 12,99416,949 DPS | 190 | ||
| 60s after5 total, every 13.3–16.7s | 50,000 | 12,50028,846 DPS | 110 | ||
| 120s afterUnlimited, every 20–23.3s | 50,000 | 12,50028,846 DPS | 110 | ||